ForgeDocs
Documentation for the forge framework
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Common code for LobbyMember and LobbyHost. More...
Public Member Functions | |
void | Update () |
IEnumerable< Player > | GetLobbyMembers () |
Get all members of the lobby, including the host. More... | |
bool | IsHost (Player player) |
Is the given player the host of the lobby? More... | |
virtual void | Dispose () |
Dispose the lobby. More... | |
Properties | |
NetworkContext | Context [get] |
bool | HasLaunched [get] |
Returns true if the lobby has launched. Make sure to dispose of the lobby. More... | |
Common code for LobbyMember and LobbyHost.
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virtual |
Dispose the lobby.
Reimplemented in Forge.Networking.Lobby.LobbyHost, and Forge.Networking.Lobby.LobbyMember.
IEnumerable<Player> Forge.Networking.Lobby.LobbyCommon.GetLobbyMembers | ( | ) |
Get all members of the lobby, including the host.
bool Forge.Networking.Lobby.LobbyCommon.IsHost | ( | Player | player | ) |
Is the given player the host of the lobby?
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get |
Returns true if the lobby has launched. Make sure to dispose of the lobby.