ForgeDocs
Documentation for the forge framework
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Client code that is executed upon the receipt of a network message. More...
Public Member Functions | |
void | HandleNetworkMessage (Player sender, INetworkMessage message) |
Handle a network message. More... | |
Properties | |
Type[] | HandledTypes [get] |
The types that this message handler can process. More... | |
Client code that is executed upon the receipt of a network message.
void Forge.Networking.Core.INetworkMessageHandler.HandleNetworkMessage | ( | Player | sender, |
INetworkMessage | message | ||
) |
Handle a network message.
sender | The player that sent the message. |
message | The message itself (an instance of a type from HandledTypes) . |
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get |
The types that this message handler can process.