ForgeDocs
Documentation for the forge framework
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Object that monitors the connection and disconnection of other computers. More...
Inherited by Forge.Networking.Lobby.LobbyHostPlayerReadinessMessageHandler, Forge.Networking.Lobby.MapDownloadServerMessageHandler, and Forge.Networking.Lobby.PlayerManager.
Public Member Functions | |
void | OnConnected (Player player) |
The given player has connected. More... | |
void | OnDisconnected (Player player) |
The given player has disconnected. More... | |
Object that monitors the connection and disconnection of other computers.
void Forge.Networking.Core.INetworkConnectionMonitor.OnConnected | ( | Player | player | ) |
The given player has connected.
void Forge.Networking.Core.INetworkConnectionMonitor.OnDisconnected | ( | Player | player | ) |
The given player has disconnected.