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Forge.Networking.Core.INetworkConnectionMonitor Interface Reference

Object that monitors the connection and disconnection of other computers. More...

Inherited by Forge.Networking.Lobby.LobbyHostPlayerReadinessMessageHandler, Forge.Networking.Lobby.MapDownloadServerMessageHandler, and Forge.Networking.Lobby.PlayerManager.

Public Member Functions

void OnConnected (Player player)
 The given player has connected. More...
 
void OnDisconnected (Player player)
 The given player has disconnected. More...
 

Detailed Description

Object that monitors the connection and disconnection of other computers.

Member Function Documentation

void Forge.Networking.Core.INetworkConnectionMonitor.OnConnected ( Player  player)

The given player has connected.

void Forge.Networking.Core.INetworkConnectionMonitor.OnDisconnected ( Player  player)

The given player has disconnected.


The documentation for this interface was generated from the following file: