ForgeDocs
Documentation for the forge framework
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Classes | |
class | AutomaticTurnGame |
Supports turn-based games where there are a high number of game turns per second (>5) that are automatically ended. More... | |
class | GameServerHandler |
class | GameClientHandler |
interface | IGameCommand |
An IGameCommand is some user input that modifies game state during a turn. This interface is not implemented internally; instead it gives some type safety for the API (otherwise only object could be used as parameter types). More... | |
class | EndTurnNetworkMessage |
class | SubmitCommandsNetworkMessage |
Message that goes from clients to the server specifying commands that have been issued. | |
class | AdjustTurnDelayNetworkMessage |
Message that only the server processes to adjust the turn delay. | |