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Forge.Networking.AutomaticTurnGame.IGameCommand Interface Reference

An IGameCommand is some user input that modifies game state during a turn. This interface is not implemented internally; instead it gives some type safety for the API (otherwise only object could be used as parameter types). More...

Detailed Description

An IGameCommand is some user input that modifies game state during a turn. This interface is not implemented internally; instead it gives some type safety for the API (otherwise only object could be used as parameter types).


The documentation for this interface was generated from the following file: