ForgeDocs
Documentation for the forge framework
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An IGameCommand is some user input that modifies game state during a turn. This interface is not implemented internally; instead it gives some type safety for the API (otherwise only object could be used as parameter types). More...
An IGameCommand is some user input that modifies game state during a turn. This interface is not implemented internally; instead it gives some type safety for the API (otherwise only object could be used as parameter types).